WebExperienced Artist with a demonstrated history working within Film/TV series VFX, Games, Advertising, Documentary, Toys, and Prosthetic industries. Specialising in Character & Creature modelling, texturing and animation, with extensive knowledge of human and animal anatomy. A Self-taught artist skilled in ZBrush, Maya, Mari/Painter, Creature FX (Maya … WebSoftware specialisations include: Autodesk Maya, Adobe Substance 3D Painter, Adobe Substance 3D designer, Unreal Engine 4/5, ZBrush, Adobe Photoshop, Houdini and SpeedTree. Previous to studying at university I worked in the merchant navy. Trained at Fleetwood Nautical Campus before joining the Starbreeze, a vessel owned by Windstar …
Aditay S. - 3d architecture work in blender - Upwork Freelancer …
Web29 okt. 2024 · I'm the Art Director, Technical Art Director, and Pipeline Architect for Camouflaj Game Studio LLC. I consider myself a "Generalist" but a master at "Physically Based Rendering" since 2012. Web- Experience using Blender, 3DS Max, ZBrush and Substance Painter to create props, environments and characters. - Teaching face-to-face and online (video distance education). - Proficiency in the game asset pipeline (modeling/digital sculpting, retopology, UV mapping, map baking, PBR surface development, staging and lighting in a game engine). ray ban eyeglass parts rb3183 replacement
Sabrina Suppa - Key Artist - Character Modeller - Moving Picture ...
WebIf you want to see a quick layout you can press 'Tool->UV Map->Morph UV’. Your model will then visibly unwrap itself to a flat, 2D representation of it’s current UV’s. It’s kinda cool to … Web30 jul. 2024 · If you’re talking about how to create UVs for a mesh, this is a pretty large subject and no single tutorial will tell you everything you need to know.. In Zbrush there … Web15 nov. 2024 · First we’ll import out model and enter Edit Mode. I’ll pick a white mat cap and display the polygroups in the viewport, then head over to the Tool – Polygroups Menu … ray ban eyeglass screws